25 words on the table. Each belongs to the red team, the blue team, a neutral bystander, or the one assassin — but only the two Spymasters can see which.
- On your team's turn the Spymaster gives a single word and a number — the number of table words that word connects.
- The Operatives then tap words. Tap one of your colour and you may keep going (up to the number, plus one). Tap a bystander or the other team's word and your turn ends.
- Tap the assassin and your team loses instantly.
- First team to have all its words revealed wins.